-- GENERATED SPELL FOR [Lower City Healer] --


function spell0_19502(pUnit, Event) --@Greater Heal,Heal--
pUnit:FullCastSpellOnTarget(34119,pUnit)
pUnit:RegisterEvent('Sorts_19502', 3000, 1)
end

function Sorts_19502(pUnit, Event)
local choix_sorts_19502 = math.random(0, 0)
if choix_sorts_19502 == 0 then
pUnit:RegisterEvent('spell0_19502', 1, 1)
end
end

function mob19502_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_19502', math.random(1500, 3000), 1)
end

function mob19502_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob19502_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob19502_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(19502, 1, 'mob19502_Action')
RegisterUnitEvent(19502, 2, 'mob19502_Leave')
RegisterUnitEvent(19502, 3, 'mob19502_Kill')
RegisterUnitEvent(19502, 4, 'mob19502_Die')
